Completed Day 02, fixed layout
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@ -3,7 +3,7 @@
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net6.0</TargetFramework>
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<RootNamespace>Day_01</RootNamespace>
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<RootNamespace>2022</RootNamespace>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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@ -12,6 +12,9 @@
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<None Update="Day 01\day-01-input.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Update="Day 02\day-02-input.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project>
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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.3.32922.545
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "2022", "Day 01\2022.csproj", "{0547286C-CC14-44D9-8D7B-26BAA3377721}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "2022", "2022.csproj", "{10D21159-084F-4D2B-9254-1BC9D86E60F9}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -11,10 +11,10 @@ Global
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{0547286C-CC14-44D9-8D7B-26BAA3377721}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0547286C-CC14-44D9-8D7B-26BAA3377721}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0547286C-CC14-44D9-8D7B-26BAA3377721}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0547286C-CC14-44D9-8D7B-26BAA3377721}.Release|Any CPU.Build.0 = Release|Any CPU
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{10D21159-084F-4D2B-9254-1BC9D86E60F9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{10D21159-084F-4D2B-9254-1BC9D86E60F9}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{10D21159-084F-4D2B-9254-1BC9D86E60F9}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{10D21159-084F-4D2B-9254-1BC9D86E60F9}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -1,4 +0,0 @@
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using Day_01.Day_01;
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Console.WriteLine($"Max value: {Day01.GetPart2()}");
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Console.ReadKey(true);
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79
Day 02/Day02.cs
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79
Day 02/Day02.cs
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@ -0,0 +1,79 @@
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namespace Day_02.Day_02
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{
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internal class Day02
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{
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private static string inputPath = "Day 02/day-02-input.txt";
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private static int Win = 6, Draw = 3, Lost = 0, Rock = 1, Paper = 2, Scissors = 3;
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private static string OpponentRock = "A", OpponentPaper = "B", OpponentScissors = "C",
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PlayRock = "X", PlayPaper = "Y", PlayScissors = "Z",
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PlayWin = "Z", PlayDraw = "Y", PlayLose = "X";
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private static Dictionary<string, int> PossibleScores;
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private static void BuildScoreDic()
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{
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if (PossibleScores == null)
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{
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PossibleScores = new Dictionary<string, int>();
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// Rock combos
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PossibleScores.Add(OpponentRock + " " + PlayPaper, Paper + Win); // win
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PossibleScores.Add(OpponentRock + " " + PlayRock, Rock + Draw); // draw
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PossibleScores.Add(OpponentRock + " " + PlayScissors, Scissors + Lost); // lose
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// Paper
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PossibleScores.Add(OpponentPaper + " " + PlayScissors, Scissors + Win); // win
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PossibleScores.Add(OpponentPaper + " " + PlayPaper, Paper + Draw); // draw
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PossibleScores.Add(OpponentPaper + " " + PlayRock, Rock + Lost); // lose
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// Scissors
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PossibleScores.Add(OpponentScissors + " " + PlayRock, Rock + Win); // win
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PossibleScores.Add(OpponentScissors + " " + PlayScissors, Scissors + Draw); // draw
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PossibleScores.Add(OpponentScissors + " " + PlayPaper, Paper + Lost); // lose
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}
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}
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private static void BuildWinDrawLoseTable()
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{
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if (PossibleScores == null)
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{
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PossibleScores = new Dictionary<string, int>();
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// Rock combos
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PossibleScores.Add(OpponentRock + " " + PlayWin, Paper + Win); // win
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PossibleScores.Add(OpponentRock + " " + PlayDraw, Rock + Draw); // draw
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PossibleScores.Add(OpponentRock + " " + PlayLose, Scissors + Lost); // lose
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// Paper
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PossibleScores.Add(OpponentPaper + " " + PlayWin, Scissors + Win); // win
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PossibleScores.Add(OpponentPaper + " " + PlayDraw, Paper + Draw); // draw
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PossibleScores.Add(OpponentPaper + " " + PlayLose, Rock + Lost); // lose
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// Scissors
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PossibleScores.Add(OpponentScissors + " " + PlayWin, Rock + Win); // win
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PossibleScores.Add(OpponentScissors + " " + PlayDraw, Scissors + Draw); // draw
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PossibleScores.Add(OpponentScissors + " " + PlayLose, Paper + Lost); // lose
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}
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}
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private static int GetScore(string input) => PossibleScores[input];
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internal static int GetPart1()
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{
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BuildScoreDic();
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return File.ReadAllLines(inputPath)
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.Select(GetScore)
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.Sum();
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}
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internal static int GetPart2()
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{
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BuildWinDrawLoseTable();
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return File.ReadAllLines(inputPath)
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.Select(GetScore)
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.Sum();
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}
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}
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}
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2500
Day 02/day-02-input.txt
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2500
Day 02/day-02-input.txt
Normal file
File diff suppressed because it is too large
Load Diff
4
Program.cs
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4
Program.cs
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using Day_02.Day_02;
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Console.WriteLine($"Max value: {Day02.GetPart2()}");
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Console.ReadKey(true);
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