Moved simple bot code to own class

This commit is contained in:
Rob 2023-07-10 12:17:05 +02:00
parent 1910094e27
commit 88bc7b9216

View File

@ -1,7 +1,7 @@
// See https://aka.ms/new-console-template for more information
using Bobo.System.Maze.Console.Bot;
using HightechICT.Amazeing.Client.Rest;
using System.Net;
using System.Xml.Linq;
string apiAuthorization = "HTI Thanks You [OZL]";
string baseUrl = @"https://maze.hightechict.nl/";
@ -35,42 +35,9 @@ if (!registered)
Console.WriteLine($"Player '{username}' registered");
Random random = new Random();
Console.WriteLine($"Starting SimpleBot");
Console.WriteLine($"Entering maze '{mazeName}'");
PossibleActionsAndCurrentScore result = await mazeClient.EnterMaze(mazeName);
do
{
await Task.Delay(100);
// select a way to go
MoveAction[] moves = result.PossibleMoveActions.ToArray();
MoveAction[] notExploredMoves = moves.Any(m => !m.HasBeenVisited) ? moves.Where(m => !m.HasBeenVisited).ToArray() : moves;
if (moves.All(m => m.HasBeenVisited))
{
Console.WriteLine("All adjacent tiles have been visited! Selecting next path random.");
}
else
{
Console.WriteLine($"{string.Join(", ", notExploredMoves.Select(m => m.Direction.ToString()))} have not been visited, selecting next move.");
}
int selected = random.Next(notExploredMoves.Length - 1);
MoveAction moveAction = notExploredMoves[selected];
Console.WriteLine($"Moving {moveAction.Direction}, I have {(!moveAction.HasBeenVisited ? "not" : string.Empty)} been here.");
result = await mazeClient.Move(moveAction.Direction);
Console.WriteLine($"New tile has {(!result.CanExitMazeHere ? "no" : string.Empty)} exit.");
} while (!result.CanExitMazeHere);
await mazeClient.ExitMaze();
Console.WriteLine($"Exited the maze!");
await SimpleBot.Run(mazeName, mazeClient);
async Task<bool> RegisterPlayer(string username, bool reset = false)
{