48 lines
1.8 KiB
C#
48 lines
1.8 KiB
C#
using HightechICT.Amazeing.Client.Rest;
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using LogConsole = System.Console;
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namespace Bobo.System.Maze.Bot
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{
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public class BumpBot
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{
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public static async Task Run(string mazeName, AmazeingClient mazeClient)
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{
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Random random = new Random();
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LogConsole.WriteLine($"Entering maze '{mazeName}'");
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PossibleActionsAndCurrentScore result = await mazeClient.EnterMaze(mazeName);
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do
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{
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await Task.Delay(100);
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// select a way to go
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MoveAction[] moves = result.PossibleMoveActions.ToArray();
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MoveAction[] notExploredMoves = moves.Any(m => !m.HasBeenVisited) ? moves.Where(m => !m.HasBeenVisited).ToArray() : moves;
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if (moves.All(m => m.HasBeenVisited))
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{
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LogConsole.WriteLine("All adjacent tiles have been visited! Selecting next path random.");
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}
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else
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{
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LogConsole.WriteLine($"{string.Join(", ", notExploredMoves.Select(m => m.Direction.ToString()))} have not been visited, selecting next move.");
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}
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int selected = random.Next(notExploredMoves.Length - 1);
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MoveAction moveAction = notExploredMoves[selected];
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LogConsole.WriteLine($"Moving {moveAction.Direction}, I have {(!moveAction.HasBeenVisited ? "not" : string.Empty)} been here.");
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result = await mazeClient.Move(moveAction.Direction);
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LogConsole.WriteLine($"New tile has {(!result.CanExitMazeHere ? "no" : string.Empty)} exit.");
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} while (!result.CanExitMazeHere);
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await mazeClient.ExitMaze();
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LogConsole.WriteLine($"Exited the maze!");
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}
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}
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}
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